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Ignacy Trzewiczek's Blog - Boardgames that tell stories
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Fashion

This is what I do

11 maja, 2015 by Ignacy Trzewiczek Brak komentarzy

atlanteans www

I wish I saw your face when you read the news today and discovered that the new faction for Imperial Settlers is not Vikings or Greeks but Atlanteans. I can only imagine.

The idea came from Ralph, who is our artwork manager and many months ago said something like: „You could do Atlanteans. We’d have new kind of background with water instead of green grass and you could sink them at the end of the game. That would be funny.”

OMG, it wasn’t funny, it was brilliant! I just immediately got this huge smile on my face and I knew it – this is it. I don’t know how I’ll do it, I don’t know how it’ll work in the end, but I knew one thing – the moment you hear about it, you have big smile on your face.

I wanted that big smile on your face so I spent last months designing and playtesting this faction for you and believe me, it wasn’t easy. Atlanteans sink at the end of the game! It is pretty hard to balance!

Today I can tell that the faction is ready. It is fun and unique.

And hopefully today it put a big smile on your face.

This is what I do. I put smiles on people faces.

Link to announcement

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Fashion

No one owns today. Take it.

7 maja, 2015 by Ignacy Trzewiczek Brak komentarzy

I love good commercials. I hate stupid commercials and I love good ones. There is no middle ground.

Here is one that I love. Please, watch it before we move on.

https://www.youtube.com/watch?v=uiQVkoDlBbQ

Yesterday is gone. Today is up for grabs.
Do something and be remembered. No one owns today. Take it.

***

Let’s move back 6 years. It’s 2009. I am anonymous guy from Poland. No one ever heard about me. No one can even pronounce my name. I have game about siege. I have to do the impossible and create buzz and interest about it. I have to work as hard as possible, I have to use all my talent, skills and passion to win your hearts and convince you to try the game.

So I wrote epic – 12 posts long – series of articles about designing Stronghold. Published by BoardgamesNews.com it was something that no one saw in the industry before. I put whole heart into it. 12 weeks of tale about creating biggest game of my life.

It worked. I got gamers attention. I went to Essen, I sold every single copy of the game, I signed contract for US edition.

I did it. I had biggest success of my career.

***

Today I am no longer anonymous guy from Poland. Today there are people who know how to pronounce my name. Today I don’t look for contract for US market, Portal Games publishes games directly in US.

Looks like everything changed. I will just announce [thing=176606]Rattle, Battle[/thing] and I am done, huh?

Nope. Not at all.

I’ll work as hard as possible. I’ll use all my talent, skills and passion to win your hearts and convince you to try my game.

Because yesterday is gone. Because today is up for grabs. Because no one owns today.

Like every year I will have to take it.

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Fashion

Imperial Settlers and Zombies! ;)

30 kwietnia, 2015 by Ignacy Trzewiczek Brak komentarzy

@trzewik Why Can't We Eat Friends, the next expansion for Imperial Settlers, which introduces the Zombie faction! Am I right?

— Attorney At Slaw! (@AgentKuo) April 29, 2015

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Fashion

What’s your favorite Portal Games game…? ;)

29 kwietnia, 2015 by Ignacy Trzewiczek Brak komentarzy

@maydaygames Hands down Robinson Crusoe – Me, alone against the island… then me, dead on the island. At least no one will know my shame…

— NVS Gameplays (@NVSGameplays) April 24, 2015

@maydaygames @trzewik My fav is Legacy: The Testament of Duke de Crecy! I love marrying off my daughters to fat, unattractive, foreign men.

— Todd Kauk (@ToddKauk) April 26, 2015

https://twitter.com/che2487/status/592539774205841408

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Fashion

You are all doomed

27 kwietnia, 2015 by Ignacy Trzewiczek Brak komentarzy

Okay, fine. FINE. I’m getting Neuroshima Hex. I feel like it’s in every other tweet I read, even though it was released like 8 years ago.

— CARDBOARD! (@CardboardCast) April 26, 2015

What you see above is a tweet from Rich Sommer who finally decided to give Neuroshima Hex a try. Rich doesn’t know what will happen next but I do. I am publisher of the game. I know all those cases. I know them very well. Rich is doomed.

Rich will fall in love with Neuroshima Hex because this game is freaking good. Since its release in Poland in 2007 it is bestseller, we sell more than 2000 copies here in Poland each year, we present it on conventions every damn weekend and we know what we have here – we have here one of the best tactical board games on the planet. Yes, I said it.

Rich will then learn about expansions. He will discover that here in Poland we released 11 additional armies and because the English rights for the game are back at Portal Games, we just released first new army in English. It is called Uranopolis and it has a cool girl on the cover. Rich will probably give it a try, it’s only 12 bucks, right?

Rich will love how Uranopolis changed the game and how it increased replaybility of the base game. I don’t know if he is a patient person, but I could see him ordering from Poland just few additional armies that were released only in Polish language so far, but man, the game is language independent anyway, right? These other armies look so cool…

I don’t know if the next guest at Cardboard! is Mel Gibson or Tom Hardy, but I know that it will be an awesome opportunity to close the circle and make Mad Max play Neuroshima Hex. That’s how it all began many years ago…

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Kindle Edition

MY DESIGN PHILOSOPHY

I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it. That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.

VISIT BTTS AT BGG

There is a mirror of this blog at boardgamegeek.com with lots of discussions, comments and community support. Pleas, join us here:

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Retweet on Twitter Ignacy Trzewiczek at Portal Games Retweeted
9 paź 1843979237730263474

BGG has some testimonials about AI Space Puzzle and I like them a lot! 📷

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8 paź 1843724895089504343

Just had a long call with Adam Kwapiński discussing abilities and powers in the faction I designed for Nemesis: Retaliation!

I cannot wait for you to change Island setting into Space base and die again... 😉

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Retweet on Twitter Ignacy Trzewiczek at Portal Games Retweeted
8 paź 1843668539691151812

1/3
🌴 Robinson Crusoé - Aventures sur l’Île Maudite 🧭
Ça y est, Robinson Crusoé effectue son grand retour ce vendredi ! Suite à un naufrage… vous serez confrontés à une aventure extraordinaire, dans laquelle il va être question de gestion, construction, exploration…

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🌴 Robinson Crusoé - Aventures Twitter feed image.
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🌴 Robinson Crusoé - Aventures Twitter feed image.
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🌴 Robinson Crusoé - Aventures Twitter feed image.
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🌴 Robinson Crusoé - Aventures Twitter feed image.
Reply on Twitter 1843668539691151812 Retweet on Twitter 1843668539691151812 1 Like on Twitter 1843668539691151812 3 Twitter 1843668539691151812
8 paź 1843607414106407042

Back in the office! Excited to dig into all these "I'll do it after Essen" topics! 😉

Image for the Tweet beginning: Back in the office! Excited Twitter feed image.
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