Give them fun!
I spent Christmas playing games. Of course I played with Merry for most of the time, but I played with my kids too. And after this – nearly two weeks – of pure gaming I have this reflection: For Christ’s sake! Stop designing memory games! Don’t you have any other ideas? Don’t you know that kids like adventures. They want fun. They want princess and dragons. They want enchanted forests and magical potions. Cool stuff. Not another fucking memory game.
My this year’s Essen game is in jeopardy. I may sit at my desk and start work on a kids game. I am really sick of poor kids games. Children deserve something more.


 I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it.
That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.
I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it.
That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.

 
                
                 
											 
        
Okay, you are totally right, but please, don’t leave the hardcore gamers empty handed either! 🙂