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Ignacy Trzewiczek's Blog - Boardgames that tell stories
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Fashion

Testing, part IV

15 stycznia, 2014 by Ignacy Trzewiczek 2 komentarze

It was late July 2009. Stronghold was ready. I had scheduled few more test games to test icons and overall functionality of the board but basically I was close to finish this project.

It is Saturday night. We are at my friend’s house and I ask them to play Stronghold prototype. I set up the game, Bogas is defender, Salou is attacker. I watch.

We are in the first phase of the first round when something happens. Something I was not prepared for. Something I was not expecting.

Salou looks at cards with actions. Then he looks at me and says: 'I don’t like these icons. I don’t get them. Fuck them.’ and he takes all his cards and throws away. 'I will play only Dispatch action today.’ he says.

’What?!’ I am more than in shock. 'What are you going to do? Dispatch only?!’

’I don’t build machines, I don’t train people, I don’t do spells. I just march towards the walls.’ he says and begins to play.

30 minutes later he enters the castle and wins the game with a smile on his face. 'Have I just found winning strategy?’ he asks.

’You must be fucking kidding me.’ I say . 'You guys play again’ I order.

And as a side note – Bogas, player who was defending the castle was one of my best testers, one of the best players in my gaming group. I was devastated. Bogas was pissed off. He was doing his best, and yet, Salou’s army just walked into the castle…

So we play again. Salou is attacking without any other actions than Dispatch. Bogas is defending. I help him. In a fact we work together to stop this bloody army.

In 40 minutes we fail. Salou wins again. He is happy as a kid.

I take prototype and go home. I don’t sleep. I correct the game. Next day I play again with Salou. I loose again. I tweaks prototype again. And again. And again.

Finally it is fixed. Just few weeks before the game is in print…

***

This story is a great example of 4th type of testers and testing. The crazy ones. The ones who act ridiculously. Who do something stupid, and yet, are able to shake the game.

My best tester in this category is Michał Oracz. He tests most unbelievable ways of playing the game. He looks for not straightforward strategies. He looks for holes in my system. He is damn good at this.

We designers and publishers need crazy ones among testers. If we don’t have them, we will read at BGG about one tiny hole in the game that let’s you earn 100 points just from nothing…

***

These are those 4 types of testers I have. These are 4 phases of testing I do. I hope you enjoyed this mini series and it showed you that testing games is not just sitting with friends and playing for fun. This is work, this is very organized work, with different phases, with managing people and different goals at different phases of process.

Keep testing games. This is damn important.

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Fashion

Witcher: adventure game

9 stycznia, 2014 by Ignacy Trzewiczek 7 komentarzy

First pics of the game came from Gamescon, where CDProjekt RED presented prototype of Witcher. It was lighting storm. No teasers, no announcements, nothing. Just bam! We have Witcher game, we were working on it for the past few months. It is almost finished.

Polish game forums were super hot those days. And then silence again – CDProjekt was silent as a grave.

Till today. Again they dropped a bomb. Nuke, to be precise.

Witcher trailer is amazing. I knew all this artwork, cards, everything for months and still I am super excited. Great job. Information about partnership with Fantasy Flight Games immediately puts Witcher as one of most discussed games of 2014. This is scale like no other game from Poland ever had.

My flirt with FFG has a history. In 2009 I signed a contract for English edition of Witchcraft, but after few months it was canceled because of changes at FFG (even though the game was almost in print). The same year we were discussing Stronghold. This time again no happy end. FFG decided that game has too strong euro feeling, not enough ameritrash. That’s how Stronghold got published by Valley Games.  When Rafal Jaki from CDProjekt told me few months ago that there are negotiations with FFG, I had no big hopes.

But this time I was lucky. Witcher is going worlwide. With a huge 'W’

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Fashion

Geeks recommend!

7 stycznia, 2014 by Ignacy Trzewiczek Brak komentarzy

Few days ago I asked on my Twitter feed 'What is your favorite board games reviewer’. As you can suppose, answers pop up quickly. And pop up in big numbers. 🙂 I collected them, counted and here I have them for you. Geeks recommendation for best reviewers in board gaming hobby! Here is vox populi!

1. Rahdo Runs Through

Amazing man. He is a living container for positive energy. When I watch his movies, every single second I am afraid he will just explode in front of camera. Pure energy. Rahdo has this amazing idea for his reviews – cut in 3 separate videos. First one is general overview of game play and example of first turn of the game. Second movie shows extended game play- if you are interested. Third one is opinion about the game – final thoughts.

2. DriveThru Reviews

I met Joel and played with him at Gen con. Super cool guy. His reviews are – I would say – quite opposite to Rahdo’s, I mean, Joel looks like he just woke up a minute before he started to record. 😉 His movies are shorter, he is not talkin’ much about rules and game play, he focuses on core of review – opinion about the game.

3. The Dice Tower

His Majesty Tom Vasel, world’s most famous reviewer, owning The Dice Tower channel with reviews, news, audio podcasts (yes, plural!)… He publishes a lot of reviews. As he says, he want to review every game out there. It is certainly mission impossible, but he does his best to provide us with as much information about games, as possble. His channel has 60k subscribes. Quite a number, huh?

Geeks recommend also:

4. Undead Viking,
5. Ryan Metzler (część kanału The Dice Tower),
6. Shut Up & Sit Down,
7. The Game Boy Geek (część kanału The Dice Tower),
8. Watch It Played,

…and many many more.

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Fashion

Time to brag. A little.

6 stycznia, 2014 by Ignacy Trzewiczek Jeden komentarz

I am not that good with bragging. I mean, I try to talk about my successes and achievements, but I am always afraid of this small line between sharing happiness of achieving some success and between bragging. Talk to much about your self and you no longer act like happy person. You act like jerk.

So here I am. Thin line. Not bragging. Just sharing my pride and happiness…

 

Gameinformer picked Robinson to Top 10 Tabletop Games of 2013. Yuppi! Nominations are here.

Space-Biff put Robinson as #1 choice at Best 2013 Alone / Co-op. All other great games you will find here.

Space-Biff put my other game – Convoy – as #7 choice at Best 2013 Head-to-heads. Great games for2 players you will find here.

In the meantime ZMan published their second print of the game and Robinson jumped to #23 rank at BGG. In my most cocky dreams I would not predict this. Thank you for all your votes! Thank you so much!

I know this game is hard to get. If you have chance to play it – have a try. This is really a fine game. 

 

 

 

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Fashion

Amazing T-Rex Illusion!

4 stycznia, 2014 by Ignacy Trzewiczek Brak komentarzy

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Kindle Edition

MY DESIGN PHILOSOPHY

I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it. That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.

VISIT BTTS AT BGG

There is a mirror of this blog at boardgamegeek.com with lots of discussions, comments and community support. Pleas, join us here:

VISIT PORTAL GAMES

Visit Portal Games website to learn about my new releases and games I published.

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9 paź 1843979237730263474

BGG has some testimonials about AI Space Puzzle and I like them a lot! 📷

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Just had a long call with Adam Kwapiński discussing abilities and powers in the faction I designed for Nemesis: Retaliation!

I cannot wait for you to change Island setting into Space base and die again... 😉

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8 paź 1843668539691151812

1/3
🌴 Robinson Crusoé - Aventures sur l’Île Maudite 🧭
Ça y est, Robinson Crusoé effectue son grand retour ce vendredi ! Suite à un naufrage… vous serez confrontés à une aventure extraordinaire, dans laquelle il va être question de gestion, construction, exploration…

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Back in the office! Excited to dig into all these "I'll do it after Essen" topics! 😉

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