I’m playing a game called Nevsky with my buddy from the USA over WhatsApp. He makes a move while sitting in Charlotte, North Carolina, records a video message, and sends it to me via WhatsApp. I update the board here, make a move, record a video message and send it to him. He updates the board there… It’s not the fastest way to play, a game takes us about two months on average, but that’s not what I’m talking about today. Today I’m talking about rolling dice. And about how players are crazy.
Last week during the game, there was a battle under the city of Koporye (photo above shows the castle!). My troops approached the castle and encountered a unit of Rus, who occupied the fortress. An exciting moment. Tokens of our troops land on a special battle board, charges start, dice rolling, fingers crossing, all that jazz—the salt of war games.
I downloaded the BG Stats app in February 2018. Since then, I have recorded 1178 sessions in 475 different board games. I played five or more times in only 53 of those 475 board games. What’s more, I played 258 games only once and never got back to them. I learned the rules, prepared the game, and then one session and never again. That’s a scary statistic.
Merry and I got a board game accessory for Christmas this year. We chose 10 titles that we love, games that bring us a lot of fun, games that, damn it!, deserve much more time on our table. Sorry, new releases, this year, get in line to be played…

Every time I dig into my disc, into the depths of archival folders, and come across this photo, I can’t help but think how unexpected life can be. I don’t know who took this photo, and I don’t know when, but it had to be taken somewhere around the time Blaszak and I were visiting conventions, promoting Neuroshima RPG. It was 2005 or 2006. Two twenty-something-year-olds, completely broke, who tried to sell a few copies of their RPG rulebook. A few years have passed since then…
On the left, Marcin Blacha, the Story Director at CD Projekt Red, creator of Cyberpunk 2077 and Witcher 3: Wild Hunt.
On the right, Ignacy Trzewiczek, nominated to Spiel des Jahres, designer of world-famous hits such as Robinson Crusoe or Detective.
When we were sitting on those stools back then, there was no damn way we could predict how our paths would unfold.
MY DESIGN PHILOSOPHY

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BGG has some testimonials about AI Space Puzzle and I like them a lot! 📷
Just had a long call with Adam Kwapiński discussing abilities and powers in the faction I designed for Nemesis: Retaliation!
I cannot wait for you to change Island setting into Space base and die again... 😉
1/3
🌴 Robinson Crusoé - Aventures sur l’Île Maudite 🧭
Ça y est, Robinson Crusoé effectue son grand retour ce vendredi ! Suite à un naufrage… vous serez confrontés à une aventure extraordinaire, dans laquelle il va être question de gestion, construction, exploration…
Back in the office! Excited to dig into all these "I'll do it after Essen" topics! 😉