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Ignacy Trzewiczek's Blog - Boardgames that tell stories
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Fashion

It’s all about trust

1 stycznia, 2014 by Ignacy Trzewiczek Brak komentarzy

So here is the situation – I liked the game and I wanted to publish it. Michiel liked Portal Games and he wanted to get his game published.

Could we then sign a contract and move on to publishing stuff, order artwork and start talking with the manufacturer about production?

No, we couldn’t.

Before we signed a contract, I had to ask Michiel a very important question. I sent him an email. It went more or less like this…

***

I want you to know, that once the contract is signed, I own your game. I will change it and I will not negotiate with you about changes. I will inform you about them, I will inform you about the reasons I made these changes, but I will not discuss them. 

I will not ask you for permission. I am the publisher, not a negotiator.

I don’t care if you liked the event deck. If it sucks, I will remove it and I will resist your complaints. I don’t care if you like the look of the player board in your prototype. If it doesn’t work, I will remove it and I will resist your complaints.

I will take your game and I will change it. Are you prepared for that?

Play Portal Games titles. Play Neuroshima Hex, play Stronghold, play Robinson. And then ask yourself a question – Do these guys know their job? Can I trust them? Can I give them my beloved gem and see them redesigning it?

Michiel, please look at my games. This is my curriculum vitae. If you want me to work on your game, if you want me for this job, sign a contract. Sign a contract and start to cry because I will take your game and I will destroy it.

***

This is how it works guys. Publishers know their market. Publishers know what sells best. Publishers know what players demand. And what is most important… The publisher puts his money on the table. He prints the game. It costs a lot. The publisher has to have the full right to decide on the final product. 

So here is the question. Yes, question for all of you who submit your games to publishers! Are you ready for that? Can you give me your game and leave it behind? It is a tough decision…

***

Michiel signed the contract. So I took his game and I tore it to pieces…

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Reading time: 2 min
Fashion

This is the story!

4 sierpnia, 2013 by Ignacy Trzewiczek Brak komentarzy

Last Friday I sent to play-testers 8th scenario for Robinson Crusoe. As you who played this board game know, Robinson Crusoe is some sort of portal to different adventures – each of them very deeply inspired by classic adventure stories created by Julius Verne or his followers. From Castaways scenario till Robinson Family, each scenario was inspired by one of great books or movies of this great genre.

8th scenario goes further. It tells an amazing and what is most important true story of doctor Livingstone. And I would die, if I don’t tell you this story…

***

David Livingstone (born 19 March 1813) was a Scottish medical missionary and an explorer in Africa. He run a couple of successful expeditions, he was kind a though bastard with a passion in his heart. You can learn more about him and his expeditions reading history books, but for now just take it for granted – he was the Explorer. 

And as you can guess, one day he got into troubles. He got lost.

Livingstone completely lost contact with the outside world for six years. Only one of his 44 letter dispatches made it to Zanzibar. One surviving letter to Horace Waller, made available to the public in 2010 by its owner Peter Beard, reads: 'I am terribly knocked up but this is for your own eye only, … Doubtful if I live to see you again …’

This one letter arrived. Was frightening. And had potential of a good story. That’s where New York Herald and young journalist Henry Morton Stanley come up…

***

New York Herald announces that is sending expedition to find and rescue doctor Livingstone. And it is going to go live…

Today we have all types of reality shows, from Big Brother, Real Housewives of Miami to MTV’s True live. In 1871 they had their own – Tracking doctor Livingstone. Every single week New York Herald was publishing report written by Henry Morton Stanley sent right from Africa with description of his adventures and progress of expedition. They had the story.

Reading biography of Julius Verne I found an interesting part. Story of tracking doctor Livingstone was so popular those times and New York Herald got so much attention and higher sells, that editor of magazine ordered Stanley to not find Livingstone too soon! So Stanley was visiting different parts of region, writing dreadful stories of his journey and was keeping the story alive for many months. 

Awesome, isn’t it?

Finally he found doctor Livingstone…

***

So you can imagine. You are in a heart of Africa. You found a village. There is a white man there. Only one white man in this region, and saying this region I mean thousands of miles around you. It is the town of Ujiji on the shores of Lake Tanganyika, 10 November 1871. Clearly this is the end of expedition. Clearly Stanley’s found Livingstone. So what does he do? He approaches Livingstone and says words that will become one of the most famous quotes of journalism. He says: 'Dr. Livingstone, I presume?’ 

It is always good to remember about etiquette, right?

***

8th scenario for Robinson tells this story. You are taking expedition to find doctor Livingstone. Keep this story in mind when you will play it. Let us honor this two great explorers of XIX century!

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Kindle Edition

MY DESIGN PHILOSOPHY

I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it. That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.

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9 paź 1843979237730263474

BGG has some testimonials about AI Space Puzzle and I like them a lot! 📷

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8 paź 1843724895089504343

Just had a long call with Adam Kwapiński discussing abilities and powers in the faction I designed for Nemesis: Retaliation!

I cannot wait for you to change Island setting into Space base and die again... 😉

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8 paź 1843668539691151812

1/3
🌴 Robinson Crusoé - Aventures sur l’Île Maudite 🧭
Ça y est, Robinson Crusoé effectue son grand retour ce vendredi ! Suite à un naufrage… vous serez confrontés à une aventure extraordinaire, dans laquelle il va être question de gestion, construction, exploration…

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🌴 Robinson Crusoé - Aventures Twitter feed image.
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🌴 Robinson Crusoé - Aventures Twitter feed image.
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8 paź 1843607414106407042

Back in the office! Excited to dig into all these "I'll do it after Essen" topics! 😉

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