The crack of the shot broke the silence; the enemies hiding in ambush returned fire and with a shout, they rushed towards us. They advanced from their concealed positions in the shadows of the thicket. It took a moment before we spotted them, before we could reach for our weapons and move to meet them…
It wasn’t the best scenario I’ve ever played in my life. Just a good, fun fantasy adventure. Marcin, who was our Game Master, didn’t reach any great heights of his talent, nor did anything particularly noteworthy. On the contrary, I vaguely remember him leading, cigarette after cigarette, which didn’t quite fit the fantasy theme.
Yet, I remember bits of that session to this day, even though it’s been 20 years. I remember because there was a bonfire around which we played. I remember because after dark, the trees in the orchard next to which we had settled took on menacing shapes, and with the setting sun, they transformed into a mysterious forest. I remember because of the crackling fire, because of the sparks shooting into the sky when we added wood to the fire, because of the distant barking of dogs in the nearby village – all of this transported us into the world of the session as if by the touch of a magic wand. It was one of the best RPG sessions I’ve ever played in my life. Because of the bonfire, because of the orchard, because of the sunset.