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Ignacy Trzewiczek's Blog - Boardgames that tell stories
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Fashion

A desk

17 marca, 2014 by Ignacy Trzewiczek 4 komentarze

SONY DSCSo we are in Indiana, at Gen Con. We are one day before convention actually starts, so we have few hours to walk around, visit city, do some 'non convention’ stuff. Since me and Merry are wife and husband for couple of years so… so we do decide that we will visit the city separately. She goes her way, I go my way. We’ve been together long enough. I try to find game shops, she tries to find… I have no damn idea. And I don’t even care.

Few hours pass. We finally meet at the dinner. She is happy like a kid and she starts with a huge news:

'I bought a desk!’ she announces.

'What?!’ I can’t believe I hear what I hear.

'A desk. Old, wooden desk. It is beautiful. It is from XIX century! American desk. You will love it.’

'Are you nuts?! You bought in Indiana a desk?!’ There are very bad words that are going to be said in a moment. I am furious. A desk? Is she fucking crazy?!

'It was a bargain! It was beautiful. They said they will help us with shipping.’ she is excited like a kid.

'You want them to ship your fucking desk across ocean?! Merry, are you crazy?!’

I will explode or I will strangle her. There is no other way.

Oh, no, wait, in a fact, there is third way… I wake up.

*

Since couple of days I have nightmares. There are three standard motives involved each night: travels, Gen Con, Merry. I need help. Please.

photo credit: mugfaker via photopin cc

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Fashion

How-to run great brick and mortar store

12 marca, 2014 by Ignacy Trzewiczek Jeden komentarz

On Monday we had another great discussion at Twitter. #boardgamehour was dedicated to brick vs on-line stores. As my Merry runs a brick and mortar game store I was very eager to see what the answers will be. So partly from what people said on Twitter, partly from my wife’s experience here is my short guide to how-to run a good brick and mortar game store!

1. 'I think the most important thing is to have unbelievably, over the top, awesome customer service. Know your product.’

Look. If customer is on-line, he just clicks a link and in a minute he has access to photos of the game, videos with unboxing of the game, with links to reviews, links to video reviews, ranks on BGG… He has everything. Do you want to compete with this?

Sir, you compete with the internet. You better be fucking qualified.

My Merry plays every new release that there is. When she orders new games for game store, she always order 1 more box and she opens it. She brings it home. We play it. If we have no time, she at least watches video reviews on YouTube and try to gather as much data as possible. But playing is always best. Then this open box is ready for customers at store. They can open the box, see components, decide whatever it is something good for them or not.

If you run game store, games are no longer your hobby. Games are your job. And it’s your job to be qualified. It is your job to know new releases. It is your job to provide awesome customer service, show the product, let customer touch it, tell him how it plays.

2. ’We often get praise 4 being clean, which I find hilarious, but it seems to be 1 thing to set us apart.’

I work in this industry since 1999. I do remember all those old-school game stores, hidden in the dark allays, basements, with kids trading MtG cards, teenagers buying singles for horrible prices, students playing RPG sessions in the back…

Hey, it’s 2014.

We had board games revolution if you notice. Your game store shouldn’t be located in the dark alley anymore. It should be bright. It should have clean flooring. It should be friendly for casual people who accidentally step in. They should be able to buy Carcassonne, Settlers of Catan and willing to come back…

They should not be afraid to meet nerdy teenager who offers them singles for Magic. Clean and bright. As if you went to an apple store.

3. ’I think you work on building community/loyal gamers and the profit comes naturally.’

Many gamers who were invited in the discussion where mentioning that. This is so much important. Building community. Promoting the hobby in the city.

Merry tries to organize game nights. With me she also organizes Pionek con, local board games convention that is held 4 times a year in the city. First edition few years ago had 20 attendants. Last one, two months ago had 600+ attendants. Step by step this event was growing and growing and people in our city were more and more aware of board games hobby. This is how you build local community. This is how you find loyal customers.

Merry also records podcast every week. We talk for an hour about new games, we review games, we present our Top5 in different categories. This is how we try to help her customers find themselves in this great hobby. This is how she builds loyal customer base. Every week recording for them new episode of podcast and teaching them about games.

This is a hard work. Game nights, events in the city, podcast, it all cost energy and time. But this is how you do. No hard work, no effects.

4. ’I have bought games because of an event allowing me to play in their space..’ 

It’s not always easy. You need space, right? More space, more to pay for rent. Merry has a small room in the back. You can not run there a tournament.

With no doubt Merry’s game store would earn more profit if she has more gaming space. If you could visit her with your friends and have a game or two. If you could organize a small tournament.

If you can afford it, don’t think twice. Let people play, let them discover new games, let them have fun at your game store. They will be more likely to spend few bucks at your game store, than on-line. Even if your prices are not that good, as in online game stores.

And talking about money we move to…

5. ’so its usually like 10% off MSRP, plus another 5% or so because I’m a good customer – he doesn’t have a formal loyalty program, tho’

Basically on-line stores have better prices. Whatever we talk about software industry or clothes or books or games. You always can find on-line place with lower price. It’s hard to compete.

Loyalty programs will help you.

Contest with prices will help you.

Every month lottery will help you.

Unique goodies, promos, signed copies of games will help you.

You can’t compete with price.

So mate, you better do your best to win at all other bases.

 

Thank you for reading. I do appreciate your feedback. I promise, Merry will read your comments very carefully… 😉

 

 

 

 

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Reading time: 4 min
Fashion

Drug dealers from GW

27 lutego, 2014 by Ignacy Trzewiczek Brak komentarzy

zdjęcieIt all began in summer 1994. I was in Warsaw (capitol of Poland) at RPG convention and I had one in a life time chance to buy Warhammer Battle base box. It costed me more than my 1 year pocket money. But I didn’t hesitate. I spent all money I had and I bought it. I didn’t speak English so I had to read it with dictionary. I was stubborn and WFB was so cool!

I was into it for many years. I ran gaming club, I organized tournaments, I was running campaigns and – of course – I was buying miniatures. I had Dwarf army, Wood elves army, Empire army… Yes, GW took every penny I had…

Then I grew up, got into board games, my mates grew up and got into kids and wives…

I sold my Empire models. I gave my Wood elves models to one of my mates… Only Dwarfs survived. Hey! Dwarfs are dwarfs! No one touch my Dwarfs! They were stuck on my shelf covered with dust, forgotten for years.

I haven’t play Warhammer Battle for a long time.

And yet…

Today I bought a book. Even though I am 100% I will never ever use it.

I can’t help it. I am addicted. Shame on you Games Workshop!

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Fashion

Don’t change anything!

26 lutego, 2014 by Ignacy Trzewiczek Jeden komentarz

I bet you all heard about 'orb thing’. Alien Artifacts, new expansion for Race for the Galaxy (one of the best card games out there!) adds new mechanism to the base game. It let’s you explore mini boards that you create from small tiles. Alien Artifact became one of the most discussed expansions right after it came out. People got crazy. Even Tom Vasel. He gets close to heart attack each time he even hears 'orb’ word.

Why everybody is raving about it? Why it is so controversial? Why it pissed off so many players?

Because it changes the game.  Let me explain you…

*

You like the game. You play it and play it and play it again and you really love it. After many plays you know the game well and sooner or later you get bored. You’d love to play again with excitement, you’d love to feel again this magic you felt when you first played it. Unfortunately you know all cards, all powers, all strategies, you know every bit of your beloved game. No magic left.

You need expansion. You need expansion so you can play your beloved game again with excitement.

Let me emphasize: play your beloved game.

You don’t want new mechanisms. You don’t want new ideas. You don’t want different approach. You don’t want anybody to change anything in your beloved game! You don’t want to play new game. You just want to play the one you already love!

*

That is why so damn hard it is to design a good expansion. You have to add replaybility. And at the same time you can’t touch anything else. You can’t change base game.

Don’t you even try.

People buy expansion, because they love base game! You really want to mess with that?

That is why sometimes designers fail. They provide something original, something unique, something brilliant, and they surprisingly they face the fact that players are unhappy with that. They just wanted few more cards. No 'stupid tiles’ and 'stupid orb’!

*

I may be wrong. All I know is based on my experience. Babel13, expansion for Neuroshima Hex that adds terrain and campaign mode? Failure. Steel Police expansion for Neuroshima Hex that just add 1 new army? Super success. Undead expansion to Stronghold that changes all actions in the game? I still have in our warehouse Polish copies printed in 2010. Voyage of the Beagle that adds couple more scenarios? Nearly sold out in three months.

I don’t know. I may be wrong. But these days, when we work on expansion, we very carefully analyze – do we, by any chance, touche base game? If so, are we sure, we want to do it? Do fans of base game expect from us to change base game…?

What is your opinion? I’d really like to hear your opinion and some examples, which expansion for games you like and which you don’t. Please, contribute. It will help us all!

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Fashion

You don’t mess with board gamers!

24 lutego, 2014 by Ignacy Trzewiczek Brak komentarzy

zdjęcie

If by any chance you didn’t hear the news, here it is – IKEA announced that they will no longer produce Expedit shelf. Yes, expedit. This shelf you have at home. This one. They gonna replace it with Kallax shelf. The sides of the new one are 1 cm thinner. The change is made because of ecology reasons (to lower amount of wood used).

IKEA announced that new shelf has exact the same dimensions, but you know… People like what they already know. They don’t like changes. That’s why Facebook page ’Rettet das Ikea Expedit Regal’ that serves to save Expedit has more than… 24 000 likes 🙂

If you are scared, sign there. Or buy Expedit in advance, I don’t know, three or four shelves. Your collection of games will grow, right?

 

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MY DESIGN PHILOSOPHY

I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it. That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.

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BGG has some testimonials about AI Space Puzzle and I like them a lot! 📷

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Just had a long call with Adam Kwapiński discussing abilities and powers in the faction I designed for Nemesis: Retaliation!

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🌴 Robinson Crusoé - Aventures sur l’Île Maudite 🧭
Ça y est, Robinson Crusoé effectue son grand retour ce vendredi ! Suite à un naufrage… vous serez confrontés à une aventure extraordinaire, dans laquelle il va être question de gestion, construction, exploration…

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Back in the office! Excited to dig into all these "I'll do it after Essen" topics! 😉

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