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Ignacy Trzewiczek's Blog - Boardgames that tell stories
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BGG

A very good company

5 lutego, 2014 by Ignacy Trzewiczek Brak komentarzy

Without a doubt you saw nominations for Golden Geek Awards. I wrote about this awards in one of my recent posts – basically this is you, this is you gamers giving us, designers and publishers your vote. You choose what you liked most. This is vox populi. I love it.

I looked at nominated games and woow, so many great games!

Board Game: 2-Player Game – look at these titles! BattleCON: Devastation of Indines is one of the games Tom Vasel was raving about for many months, super fun street fighter type game. I have it on my shelf, I will play it in a few days. I can’t wait. BattleLore (second edition). Do I need say anything more? New BattleLore. This is a game! The Duke – one of highlights of Gen Con 2013, I was really dreaming about this game but price was a little bit too high for me, but I know it is an amazing game and I know, one day I will buy it. Le havre for two. Brillant. Mage Wars – I wrote a dedicated post to Mage Wars few months ago. What a game! Polis, super board game from Spain, I am eager to play it, I heard so much good stuff about this title. Star Wars X-Wing (yes, Sam Healey you see that? Two player game. 2 not 3 ;), pure awesomeness, with cool models, simple rules and super fun game play. And this is only half of this. Can you believe it? All those games published in the last few months.

or let’s look at card games:

Board Game: Card Game – Let me begin with Love Letter, small game that changed our hobby, began new trend, opened whole new category of games. This is a game that make a revolution in our hobby! And I love it and my Merry love it and I can’t say enough good words about this mini game. On the other hand, Mike Selinker’s Pathfinder. What a box! I will play it tomorrow, but even though I haven’t played it yet, there is no doubt – this is great title. The one that will be played and played over many years.  Smash Up for those who like pure fun, Bruges for those who hate theme in games 😉 Legendary, Mage Wars…

Category that blows my mind is Family games. I mean, this is hall of fame of our hobby. Look at this: Escape, a game that changes 10 minutes into celebration of pure fun, let me stay around table with my kids and throw dice, shout, scream and have most intense 10 minutes ever. Mice and Mystic which combines super production value with storytelling like no other. What can be better than gather around the table with family and tell a story… And we have more, we have Rampage that is super crazy, we have this little Qwixx, small game that looks not interesting, but when you start playing, you just keep rolling dice and have fun. And Tokaido with the most amazing artwork I’ve seen for years and Forbidden Desert. And Days of Wonder is back with a good title, so we can run for relics…

Is our hobby innovative? Oh, man, look at this category! Escape and Space Duel with real time dice rolling, Love letter with a game that consist of only 16 cards,  Pathfinder that manages to put RPG into cards (I will play tomorrow, I will play tomorrow, I will play tomorrow), and last but not least, Terra Mystica with bringing euro-boring-experience onto highest ever level! 😉

And this list go on, with Lewis & Clark (man, I love this game), Caverna (I bought it yesterday), Spyrium, Tzolkin, Freedom, Going, going, GONE!

I mean, when I saw this list, when I saw all those games in one place and when I understood – this is just a small part of our hobby, these amazing games are just a tip of the iceberg, just releases from one single year this blew my mind. This is whole damn IKEA Expedit bookstand full of super cool games that were published in just 12 months.

Our hobby is in a great moment. And two games that I published, Robinson Crusoe and Legacy are in a very good company. I am so proud. Thank you for putting me there.

 

 

 

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BGG

Golden Geek

21 stycznia, 2014 by Ignacy Trzewiczek Brak komentarzy

Few days ago nominations for Golden Geek Awards began – biggest and most important award from players. There is a few famous awards in our hobby:

Spiel des Jahres – award from Germany, oldest award in our hobby. It all began in 1979! This award is super important in Germany – when you get it, your game will sell like crazy. Rest of the world looks at SdJ with interest and respect.

International Gamers Award – award organized by group of reviewers and insiders from our hobby. These are gamers from different parts of the world. There are 20 people involved in the committee. First award was given in 2000. I have an honor to got nominations for IGA for my three games: Stronghold, Pret-a-Porter and Robinson.

The Dice Tower Awards – young award (founded in 2007). Committee includes people from The Dice Tower Network – biggest group of podcasters. In 2009 Portal Games was nominated for Small Publisher category and last year Robinson Crusoe was nominated for Game of the Year category.

And there is a Golden Geek Award, award where committee is quite big – these are users of boardgamegeek.com On one hand this is very young award (it all began in 2006), on the other hand number of people allowed to vote is mind-blowing!Boardgamegeek.com has 800 thousands users and although not every user can vote, this is still damn huge committee! This is vox populi. These are gamers for whom we do design games! I had a honor to got nomination for Golden Geek for Stronghold and for 51st State.

What’s coming this year? Couple of titles have a chance! Geeks can vote for Robinson Crusoe, Legacy, Theseus and Voyage of the Beagle. This is resume of my work for the past few months 😉

If some of these titles make you happy, if you had a good time with one of these games, if you think that some of these areworth nomination… Don’t hesitate! Here is link to voting page.

This is time for you to act. This is how you say Thank you to publishers and designers. This is how you show your respect to thier work.

If you find my work worth your vote, I say Thank you. Thank you very much!

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BGG

Wanna bet?

13 stycznia, 2014 by Ignacy Trzewiczek 2 komentarze

When I was a kid,my father said to me: from among two persons who make a bet one is a dick and the other is moron. The first guy knows he is right and he takes advantage from it. The other is just a moron wishing he is lucky and is right. Obviously he is not.

In December 2012 I was running demo games of Robinson at Pionek convention. It was long time ago. Before Robinson got these all great reviews. Before it got licensed to Germany, Italy, Russia, China or Korea. Before he got awards and nominations…

What is more, at that time I was in the middle of hell – at Polish game forums dozen of haters attacked me with a strength and hatred I have never seen before. It was so brutal and personal, that admins of game forum decided to react and kick some asses. Yeah, Polish release of Robinson was very sad time for me.

At that Pionek convention, devastated by Internet haters I was still struggling for success of Robinson and running demos of Robinson, all two days, from dusk till night. One of players who decided to try was my friend Klema. He played, then he came to me, hug me like bear and with very serious voice he said to me: 'It will make top 20 at BGG. Congratulations.’

At this time it sounded like the dumbest thing on Earth. The very very dumbest thing. The dumbest. If he ask me back then: 'Want a bet?’ I would bet with 10 000 $ that he is not right. I would bet without a blink.

From among those two who would make a bet, I would be the moron. Today Robinson make it to Top20 at BGG.

rob

This is unbelievable, but this is true. I can’t believe this is real…

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BGG

About testing, part III

8 stycznia, 2014 by Ignacy Trzewiczek Brak komentarzy

This story takes place in Gliwice, winter 1997. Long time ago. I am at the collage and of course I run a games club there. We play RPG and miniatures games every Wednesday and Friday evening. I run Warhammer Battle campaign for more than 10 players, with huge map of provinces, with additional set of rules, with development system (when you conquer province you are allowed to get magical stuff, gold, soldiers…). We have a great time.

One day doors open and we see a kid. He may be 15 years old. OK, maybe 16. Kid. He enters and silently says something like: 'I’ve heard you can play Warhammer Battle here…’

We look at each other and laugh. You know, we were at collage and this 15 years old kid…

Finally Tom points his finger at kid and asks: 'You play? I challenge you! My name is Tom by the way.’

***

Before we move on, few words about Tom. I met him few years earlier. He was 'munchkin type’ player. He exploited every single game he played. I met him when I was playing Doom Trooper CCG, then we played Warhammer Batle, then many other games. He always won. And always broke the system to do that. No remorse. No conscience. No honor.

Tom was exploiting my Warhammer campaign those days. He played Undead army. None of players in the campaign had a magical weaponry yet(because of development rules they needed to conquer lands with magical weapons before they could have them) so he used Wraights regiment in the campaign. Wragihts were immune to non-magical weapons.

Yeah. That kind of player.

That day when kid entered our club Tom had something about 10 wins in a row in a campaign and still no fucking idea about fair play.

So he challenged a kid. He saw it as a easy prey.

And you all probably know how the story goes then…

***

Next week kid came to our club with his Wood elves army. He set up his forces and in 20 minutes defeated Tom.

Just like that.Kicked his ass in less than half an hour.

Even today, when I am writing this right now, 17 years later, I am still smiling. That was amazing.

After 30 minutes it was over and Tom was defeated. He was standing in the room and couldn’t believe what just happened. Kid was looking at us not fully understanding why we all have big smiles on our faces. 'Someone would play with me? It was quite short.’ he asked.

***

How it was possible that he crushed Tom? He spent some time preparing to the battle and thinking what he can do best. And he did it.He approached Tom’s regiment with elven Wardancers unit, made a special dance and direct all 18 hits against one model – Vampire, general of the Undead army. Vampire was not a Wright. Was not immune to non magical weapon. Kid killed general and Wraights vanished. Simple. He hit precisely in the guts.

***

17 years later we are still friends. I play with Kid football every Monday. We play RPG games, we discuss games, we are really good friends.

With Tom we are friends too. In the meantime Tom has won couple of tournaments. He was European Champion in L5R CCG. Twice. And Vampire CCG European Champion too. Not to mention winning Polish Champion few years in a row in both games. He is winning every competition he starts. Fair play? Not too much. Exploiting holes in the rules? Oh yes!

As you suppose both of these guys are my testers. Most of my games were tested by them. Why? Because they are best players I met in my life. If my game has a winning strategy, they will find it and point it out.

I have Mst in my team too, the guy who three times in a row won our local board game league – beating all those nerds who love Brass, Agricola, Le Havre…

Michal Oracz goes to tournaments of NS HEX and looks for best players. If he sees a very good player, he adds him to his very own NS HEX team – group of best players in Poland. They help Michal test new armies.

***

That’s how it works. That’s what you need if you design games. You don’t have to be smart ass. You just have to know one.

I am not that good player. I can not play my games. I play and I got kicked every time. But this is OK, as long as I have team who supports me. Team of very good players who search for holes in my games, players who play very well and who can really find winning strategies that are brilliant.

***

I know there is a smartass living out there who will beat my team one day. I know it is coming. I will read on BGG that someone found a winning strategy in one of my games. And I will cry.

But you guys have to do your best to find it. Because my team found most of them before I published the game. And if there is a hole in one of my games, it is hidden really really deep.

I challenge you. Beat my team. Find a hole.

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Kindle Edition

MY DESIGN PHILOSOPHY

I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it. That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.

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Retweet on Twitter Ignacy Trzewiczek at Portal Games Retweeted
9 paź 1843979237730263474

BGG has some testimonials about AI Space Puzzle and I like them a lot! 📷

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Just had a long call with Adam Kwapiński discussing abilities and powers in the faction I designed for Nemesis: Retaliation!

I cannot wait for you to change Island setting into Space base and die again... 😉

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8 paź 1843668539691151812

1/3
🌴 Robinson Crusoé - Aventures sur l’Île Maudite 🧭
Ça y est, Robinson Crusoé effectue son grand retour ce vendredi ! Suite à un naufrage… vous serez confrontés à une aventure extraordinaire, dans laquelle il va être question de gestion, construction, exploration…

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🌴 Robinson Crusoé - Aventures Twitter feed image.
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Back in the office! Excited to dig into all these "I'll do it after Essen" topics! 😉

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