
Thorgal is one of the biggest comic book series in Poland. Created by Jean van Hamme and Polish artist Grzegorz Rosiński became a nationwide phenomenon. Polish fantasy book? Witcher. Polish comic book? Thorgal. Even though van Hamme is a Belgian writer, we all here in Poland treat the comic book series like our national treasure.
When the owners of rights to Thorgal reached us and asked if Portal Games is interested in creating a board game, we debated it for some time. 2, maybe 3 seconds. Then, we wrote 'Heck, yeah.” and clicked send button.
And then the question – how to even start? You have rights to your beloved IP, and you can do absolutely everything. Should you do a fast-to-play deck builder like Hero Realms? Should you go for a dungeon crawler like Bloodborne: the board game? A story-driven game in the style of Sleeping Gods? A strategy game like War of the Ring?
There is an infinite number of possibilities. All tempting, all whispering to my ears: „Choose me, choose me.”


I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it.
That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.
