
My most expected book of the year arrived. It’s not a new novel from Brandon Sanderson. It’s not a new Stephen King novel. It’s not even the new novel about my beloved Troll Slayer. It’s Dice Men by Ian Livingstone and Steve Jackson. It’s about the beginnings of the Games Workshop.
You know, I am a sucker for everything that covers behind-the-scenes information. I loved these extras that back then were added to DVD discs. I loved documentaries about creating and developing games (like Indie Game: The Movie). I cannot express how I enjoyed Designers & Dragons series by Shannon Appelcline. And now this – the origin story of the Games Workshop! OMG!


I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it.
That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.
