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Ignacy Trzewiczek's Blog - Boardgames that tell stories
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Books and movies

Time machine

18 maja, 2021 by Ignacy Trzewiczek Brak komentarzy

George R. R. Martin, Robert Sheckley. Roger Zelazny, Robert Silverberg, all those science fiction icons are renown for their great novels, but also for brilliant short stories. Today we live in an era of thick 500 pages-long books that always are the first part of long series. The market changed. Today no one sells a good idea in the form of 20 pages short story published in a weird fiction magazine.

It was different back then. The whole genre, the golden era of science fiction, shined with brilliant concepts about time travel, first contact, weird gizmos, and all different space adventures. I was first introduced to science-fiction in 1990 thanks to the anthology Rakietowe Dzieci (Rocket Kids) that somehow ended up in my hands. I was 14 year old and I was a perfect target of this book. It was 240 pages long collection of science fiction stories. The tome collected:

  1. Ray Bradbury – The Small Assassin
  2. Mark Clifton – Star Bright
  3. Fritz Leiber – A Pail of Air
  4. Jerome Bixby – It’s a Good Life
  5. Poul Anderson – Terminal Quest
  6. Theodore Sturgeon – Mewhu’s Jet
  7. Frederik Pohl – The Man Who Ate the World
  8. Gardner Dozois – Chains of the Sea

The stories sucked me. I wanted more. I started looking for more things like that. I discovered Sheckley, Zelazny, Silverberg, and all other great sf writers. It took me less than a few months to become sf nerd.

It was 30 years ago, and although I love some thick books of the size of the brick, although I love my Game of Thrones, Dune, and other epic novels, I kept in my heart this special place for a good short story. For the brilliant idea, for the gig you sell on 10 pages and close with a clever punchline.

I mention this to provide you some context to the shoutout I am going to give today. Shoutout to LOVE DEATH + ROBOTS, the anthology of animated shorts that is a magnificent tribute to the golden era of science fiction, to the weird novels, pulp magazines, and the brilliance of the right punchline.

Do yourself a favor and watch the series. And if by any chance your story relates to mine, and you discovered sf through brilliant short stories from Sheckley, Silverberg, and Zelazny, I have good news – LOVE DEATH + ROBOTS is a time machine. Fasten seatbelts. You are going to be 14 years old again.

(Photo by Rakicevic Nenad from Pexels)

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Fashion

A good company

13 maja, 2021 by Ignacy Trzewiczek Brak komentarzy

This Tuesday, just out of nowhere, two of our former employees decided to drop by and visit our HQ. One came around 10 a.m., the other two hours later. Still, the scenario was the same – quick chat with me, congratulations on the Robinson Crusoe campaign and growth of the company, then run around the office talking with old friends in the team, then some scavenging in the warehouse and grabbing some boxes, and then goodbye, thanks for dropping by, see you next time.

That two visits put me in a much better mood than you’d expect. Put a smile on my face for long hours. Because you know…

Money. I built a businesswise successful company. It started as a small project literally in my bedroom, with me dreaming about publishing the best magazine about RPG. Ended up with the worldwide known brand, 40 full-time employees, and solid revenue.

Games. I built a company that puts out year after year games that excites gamers all around the planet. We added value to the hobby publishing games like Robinson Crusoe or Neuroshima Hex, and managed to put our own stamp in board gaming. We have a great community of fans who love our games and follow our process and journey.

People. And last but not least – I built a company that people like to work at. The team that enjoys each other, the energy and craziness, the passion and dreams. Having my former employees visiting us regularly, having people who worked here still being engaged with the brand, and cheering for our success is something really exceptional. Our ways split, they left the company but never turned their back on Portal.

I built a good company. And that puts a smile on my face.

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Fashion, rant

Uncharted territory

11 maja, 2021 by Ignacy Trzewiczek Brak komentarzy

I met Joel in person for the first time at Gen con 2012. I was running demos of Robinson Crusoe. I knew him as a YouTube reviewer and was very excited when he came to the booth to learn the game. He didn’t say a word for the whole game, and frankly speaking, I was terrified. He was really silent during the game, and I was pretty sure he was bored to death with it. After the game ended, he said he loved it, congratulated me, and left. 

I think the word that describes my feelings at that moment is „perplexed.”

***

I met Joel the very same day, in the evening. I was invited by fans to play a football board game and when I came, I realized that Joel was invited too. I sat next to him. We played.

He was calm with his emotions again but opened a little more. And he regaled me with super funny comments about football and the game through the whole night. His sense of humor was right at my alley. That game night was a blast. It is still one of the highlights of all my gaming.

***

I mention Joel today because last week, he recorded a new episode of his vlog, a celebration video – it’s been 10 years since he started his channel. Quite the anniversary! It’s one of the most respected review channels in our hobby, with a great audience. Joel doesn’t go for clickbait content, doesn’t run to review all the hotness; he does his thing, deep, thoughtful reviews of games he plays. I respect that a lot and love the content.

In the anniversary video, he said words that struck me, and I wanted to follow up today on what he said – that is how discovering new games and genres is an important part of our hobby. It’s the search for the spark, as Joel said, it’s entering the uncharted territory as I’d describe it.  

I remember myself in 1993 when I read about RPG for the first time. Had no clue what it was, but it sounded so amazing and was like nothing I saw before. More than a year later, after long months of reading about it and trying to figure out how to play RPG, I finally played it, and it changed my life. I fell in love and became obsessed with RPG. And then I discovered something called Warhammer Battle, and that was a new uncharted territory. I discovered miniatures, terrains, rulers, and all that jazz. And then I discovered board games. And then I discovered historical war games. Each step in these unknown territories was like a beginning of an epic adventure, it was Sam leaving the Shire, it was the beginning of something new. 

You’d say I saw it all. You’d say there is no uncharted territory anymore. You’d say it is over.

You’d be wrong. 

The spark is here. It’s called Rangers of Shadow Deep, I discovered thanks to Joel’s channel. It’s called Sherlock Holmes Consulting Detective, I discovered thanks to Grant Rodiek. It’s called Risk Legacy I discovered thanks to Rob Daviau. It’s called The Mind. It’s called solo gaming and Arkham Horror LCG…

Been in gaming since 1993. Thanks to brilliant designers, I’ve been exploring uncharted territories for all that time. 

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Fashion

My beloved hobby!

24 kwietnia, 2020 by Ignacy Trzewiczek 2 komentarze

Boardgaming is a ton of work. I look at any of these free weekends, and oh my God, I’ve been busy all day long. 

Let’s discuss last weekend. It all began with the new Arkham Horror expansion that I got. The suitcase, where I keep all my cards said enough, no space dude, you need to come up with a new solution. 

So I came. I took all cards from expansions I already finished and moved them to separate boxes – lucky enough, I had these „Return to…” boxes that FFG has in offer for crazy dudes like me. 

It went smoothly, and I looked at my collection with pride. That was time spent well. Then I decided to move all cards from all other campaigns to a new place and keep in the suitcase only the one expansion I am playing at the moment, along with tokens, rulebooks, and other stuff, and by stuff I mean all these custom bits I hide in the box.

I was in a pretty awesome mood already, so when I finished moving all the cards to a new place, I put on my desk all cards for my characters and looked at the deckbuilding options I was postponing it for some time already. This Saturday seemed like a perfect time for that. So I built a brand new deck for one character and then brand new deck for the other one.

Fun time.

Then some sleeving. Then reading rules for the new expansion. OMG, this new scenario – exciting stuff. I was about to play it, but it was a late-night already. Well, it turned out I spent the whole day preparing. 

***

As with every hobby, board gaming is about everything except the actual hobby – that is, playing the game. We spend countless hours painting minis, we spend nights building new decks, we customize our games, and we spend day and night on BGG reading about the hobby. 

The percentage of time we spend on actual gaming versus the time we spend on the hobby is not in favor for game time. 

My wife Merry makes fun of me when I spent all weekends preparing for playing the game. And I guess, many of you are just like me. We smile and we have one honest response:

„Didn’t play the game. Had a blast anyway.”

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Fashion

Introvert has time of his life

8 kwietnia, 2020 by Ignacy Trzewiczek 4 komentarze

NOTE: I am not a psychologist. It’s a crazy thesis. Everything I wrote below is probably false. Probably. You read. You smile. You have some reflection. Respect other people and our differences.

Extroverts rule the world. Everything here is built around them. Everything that is important for humans on this planet is built to please extroverts. Let me give you just a few examples—for instance, December 31st.

Every 365 days, the world celebrates New Year Eve. It’s an important social event for the whole planet, and let’s face it, extroverts told the world how we must celebrate it. There is a party, there is dancing, there are crowds on the streets—terrifying night it is.

And that’s just beginning. When two people love each other and decide to marry, they must extrovert it – that’s how the world is built. They must invite other people (often some they never met before, but apparently are part of the family) and they must share the joy with them. There is always a party and dancing and singing. And there are people, a lot of them. People all around. They smile and talk to you.

You can’t marry a loved one without that. Even the most personal event—birthday is run under the extrovert terror policy. It’s your own birthday, but you cannot spend it alone. You must meet those other people and extrovert it. Otherwise, you are a weirdo.

For the whole life, we introverts are forced to consume every critical event in our lives in an extrovert way, being stressed and under pressure for the whole time. Whenever it is my very own birthday, my very own wedding, or, granted, my very own funeral. I will be extroverted by force.

Well, well, well…

For the first time, extroverts are forced to live the other way. For the first time, the world makes them live a way that suffocates them, put under stress and pressure. Kept at home by social distancing rules, they are sitting alone in front of the TV, closed in four walls and it drives them crazy and nuts to be kept away from other people. No dancing, no crowds, no other people around. They suffer.

Dear extroverts! I know this pain. For the past 40 years, I felt it every time you made me party. Be strong. Yours sincerely, introvert Ignacy.

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Kindle Edition

MY DESIGN PHILOSOPHY

I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it. That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.

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There is a mirror of this blog at boardgamegeek.com with lots of discussions, comments and community support. Pleas, join us here:

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Retweet on Twitter Ignacy Trzewiczek at Portal Games Retweeted
9 paź 1843979237730263474

BGG has some testimonials about AI Space Puzzle and I like them a lot! 📷

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Just had a long call with Adam Kwapiński discussing abilities and powers in the faction I designed for Nemesis: Retaliation!

I cannot wait for you to change Island setting into Space base and die again... 😉

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8 paź 1843668539691151812

1/3
🌴 Robinson Crusoé - Aventures sur l’Île Maudite 🧭
Ça y est, Robinson Crusoé effectue son grand retour ce vendredi ! Suite à un naufrage… vous serez confrontés à une aventure extraordinaire, dans laquelle il va être question de gestion, construction, exploration…

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🌴 Robinson Crusoé - Aventures Twitter feed image.
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8 paź 1843607414106407042

Back in the office! Excited to dig into all these "I'll do it after Essen" topics! 😉

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