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Ignacy Trzewiczek's Blog - Boardgames that tell stories
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Photography, Varia

Community for the Win!

7 grudnia, 2022 by Ignacy Trzewiczek Brak komentarzy

It’s been more than a decade since I’ve participated in a tournament. Though attending conventions is my job, I usually work at the Portal Games booth at those events and don’t have time to spend hours in competitions. Also, it probably doesn’t befit someone working in the industry to fight for main prizes with other competitors. At some point in my life, I stopped competing in wargaming. I didn’t join the fight for keys in Keyforge or road building in Catan. Tournaments are a thrill, a rush of adrenaline, but also a lot of frustration, when one of the competitors focuses too much on the prize and destroys the fun for everyone else, ignoring the rules of fair play. I haven’t experienced all of this in years.

Last weekend, after my decade-long break, I took part in a tournament. I was stressed out, of course! But I packed my Arkham Horror LCG cards and went to the small, local tournament organized in a board game pub in the city I live in.

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Gaming etiquette, Uncategorized, Varia

Why you need to learn about E-Prime

2 grudnia, 2022 by Ignacy Trzewiczek Brak komentarzy

John Wick is one of the most important creators in the RPG games industry. I had the pleasure to meet him in person just once, for a short time, when he was a guest at one of the Polish conventions. I’m that guy from the board games industry, and he’s the star of the RPG scene, but we somehow always manage to pass by each other.

John designed some of the best games in the history of RPG—Legend of the Five Rings and 7th Sea. I had lots of fun playing both these titles, but what’s equally important, they heavily influenced my beginnings in the industry. John is also a great writer—his series of articles about Orkworld, published online in 2000, had a huge impact on my narration style and marketing of my first games. This legendary collection of opinion articles, printed and bound, proudly stands on my RPG bookshelf to this day. Right next to the Orkworld, of course.

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It’s here!

23 listopada, 2022 by Ignacy Trzewiczek Brak komentarzy

My most expected book of the year arrived. It’s not a new novel from Brandon Sanderson. It’s not a new Stephen King novel. It’s not even the new novel about my beloved Troll Slayer. It’s Dice Men by Ian Livingstone and Steve Jackson. It’s about the beginnings of the Games Workshop. 

You know, I am a sucker for everything that covers behind-the-scenes information. I loved these extras that back then were added to DVD discs. I loved documentaries about creating and developing games (like Indie Game: The Movie). I cannot express how I enjoyed  Designers & Dragons series by Shannon Appelcline. And now this – the origin story of the Games Workshop! OMG!

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Subscription board games

4 listopada, 2022 by Ignacy Trzewiczek Jeden komentarz

I’d be rich. If the idea I want to discuss today were reality, I would buy a castle – just like Sting. I would have a massive library in it and would not work for the next 20 years. Are you ready for a ride to an alternate reality? Let’s go.

***

We are living in the subscription era. The new format became popular a few years ago and spread like a virus in all different directions. Movies? You can subscribe to Netflix to have a vast majority of movies and tv shows. Video games? You can subscribe to Origin or Xbox Game Pass and have countless titles at hand. Music? We all use Spotify these days, right? The same goes for audiobooks, comic books, and any other content we consume.

Except for board games.

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Feels like home

2 listopada, 2022 by Ignacy Trzewiczek Brak komentarzy

Yesterday I played a new game from Ludonaute called Precognition. When I opened the box and found these standard, classic meeples, my heart smiled. Carcassonne was first released in 2000. It’s been 22 years now. Since then, all publishers have had all different variants of meeples in games. And here I am discovering a classic Carcassonne meeple in a new game. I took it in hand and well, it felt just like home. #geek #nerd

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Kindle Edition

MY DESIGN PHILOSOPHY

I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it. That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.

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There is a mirror of this blog at boardgamegeek.com with lots of discussions, comments and community support. Pleas, join us here:

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Retweet on Twitter Ignacy Trzewiczek at Portal Games Retweeted
9 paź 1843979237730263474

BGG has some testimonials about AI Space Puzzle and I like them a lot! 📷

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8 paź 1843724895089504343

Just had a long call with Adam Kwapiński discussing abilities and powers in the faction I designed for Nemesis: Retaliation!

I cannot wait for you to change Island setting into Space base and die again... 😉

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8 paź 1843668539691151812

1/3
🌴 Robinson Crusoé - Aventures sur l’Île Maudite 🧭
Ça y est, Robinson Crusoé effectue son grand retour ce vendredi ! Suite à un naufrage… vous serez confrontés à une aventure extraordinaire, dans laquelle il va être question de gestion, construction, exploration…

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8 paź 1843607414106407042

Back in the office! Excited to dig into all these "I'll do it after Essen" topics! 😉

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