
„I think you should see this,” Chevee says. I’ve been waiting for these words for over five years. I’ve waited for them since he took on the responsibility of testing prototypes. He’s had dozens of meetings, examined countless prototypes, and each time, nothing managed to meet the high standards we set for them. I haven’t seen any of those games he played with my own eyes.
Until now.
„I think you should see this.” How beautifully it sounds.


I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it.
That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.
