The most important is the last base, and I would very much like to be there already, to check it off, and breathe a sigh of relief, but it’s not that easy. It’s a long, many months process and a lot of bases to run to. It all starts with the prototype.
You get a prototype, it’s awesome, and you’re as fired up as Stannis’s fleet because you’ve just got your hands on a project that will turn into an awesome board game. You play it at the company’s offices, then with a few friendly focus groups, it’s good, everyone congratulates you on your luck, that someone sent you a really cool game. That’s base number one.