
Heat is one of the best racing board games I have played. And let me pair this statement with another one: I am a sucker for racing games, and I played a lot of them. When I say the game is great, I really mean it.
It has a simple and brilliant heat mechanism that forces us to think desperately about what to do before each turn and curve. It’s a small deck – our valuable resource. How much do you want to burn it this time, how many cards from this deck may you risk discarding this time? With this one rule, designers Asger Harding Granerud and Daniel Skjold Pedersen created the best board gaming equation: maximum player excitement achieved with minimum rules complexity.


I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it.
That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.
