I try to play as much as I can. I do play because I like games, I do play because I am vulnerable to hype, I do play because I love to see new great ideas from other designers.
Of course, for most of the time I need to play my own prototypes and it takes a lot of time, I have not enough time to play games published by other designers. I do my best, but still, it is damn hard to catch up with all those great games published every year.
Yesterday I was writing about great games of 2013. Today I want to write about great – so it seems! – games of 2013 that I did not play yet. My disgrace list consist of games that were not on my radar, games I haven’t played, games I have nothing about:
- Battle for souls,
- Serpent’s Tongue,
- Targi,
- Pax Porfiriana
- Sushi Go!
- La Boca
I know nothing, literally nothing about these games. How on Earth this is possible that these titles missed my radar? Have you played them? Any recommendations? 🙂


I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it.
That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.
