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Ignacy Trzewiczek's Blog - Boardgames that tell stories
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Fashion

Give them a second chance!

23 czerwca, 2013 by Ignacy Trzewiczek Brak komentarzy

I played Netrunner. First game was terrible. I had problems with rules because rulebook is terrible [yeah, I know, I may be the last person to complain about rulebooks]. I saw not too many choices, you only put an Agenda, put an Ice in front and wait for Runner to attack. Boring.

I spent more time with rulebook. I went through BGG forums. I asked Piechu to help me with rules because still some things were unclear for me. We played again. It didn’t rock. Quite boring. Put Agenda, put Ice, gather money, wait..

I visited BGG again. Game has an extremely good ratings. Everybody is just crazy about the game. We played it again. It was ok.

I lost. I wanted rematch. We played again. It was quite fun. For few rounds it really was exciting. I lost. I wanted rematch. We played again. It was fun. It was exciting. I lost again…

***

These days the pressure is huge. You play the game. Either it is great or it sucks. No middle ground. No time for second chance. There are 10 new releases waiting on your shelf. You have no time for giving the game another chance. The game is great, or you take another box from shelf…

600 new games released in Essen. 20 of them on your shelf. Escape, Terra Mystica, Tzolkin, Robinson Crusoe, Suburbia, Love Letter, Space Cadets – to mention only a few. Mage Wars? Legendary? Descent 2.0? Netrunner? Star Wars: Miniature game? CO2? Lords of Waterdeep?

This is crazy.

There is no space for giving the second chance. Queque of great games is too long…

***

I am happy I gave Netrunner second and third and fourth chance. I am happy that I was stubborn and tried again and again. I am happy that after polishing game play and reading carefully all rules I finally find this game good.

Hold the pressure of new titles. Be stubborn. Play a game few times before you finally decide it sucks and grab new one from shelf…

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MY DESIGN PHILOSOPHY

I strongly believe that good board game is the one that tells a good story. You play it and suddenly you are sucked into it, you feel chills on the skin. Emotions grow. In a moment you defend castle. You hear roar of warriors. You smell boiling oil. You are into it. That's how I design my games. I always want to tell a good story. I want players to be into it. As deep as possible.

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Retweet on Twitter Ignacy Trzewiczek at Portal Games Retweeted
9 paź 1843979237730263474

BGG has some testimonials about AI Space Puzzle and I like them a lot! 📷

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8 paź 1843724895089504343

Just had a long call with Adam Kwapiński discussing abilities and powers in the faction I designed for Nemesis: Retaliation!

I cannot wait for you to change Island setting into Space base and die again... 😉

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8 paź 1843668539691151812

1/3
🌴 Robinson Crusoé - Aventures sur l’Île Maudite 🧭
Ça y est, Robinson Crusoé effectue son grand retour ce vendredi ! Suite à un naufrage… vous serez confrontés à une aventure extraordinaire, dans laquelle il va être question de gestion, construction, exploration…

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🌴 Robinson Crusoé - Aventures Twitter feed image.
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8 paź 1843607414106407042

Back in the office! Excited to dig into all these "I'll do it after Essen" topics! 😉

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